That large black dice tower itself is the centerpiece of the game experience, utilizing a rotating, motorized core for dropping skull as well as lighted glyphs. While trying to enter the tower and defeat their adversary, players will have to cleanse and fortify buildings while avoiding corruption.
Return To Dark Tower also uses a companion app for tracking enemy cards, combat, and resource management. The Kickstarter campaign has already crossed its base $850,000 goal, sitting at just shy of $1 million as of this writing.
Like what you see? You can join on the Kickstarter here. The base game will run you $125, with higher level tiers available that include expansions and various stretch goal extras.
Watch a full two and a half hour playthrough of Return To Dark Tower’s prototype build below, or check out an interview we previously conducted with Daviau about game systems over here.